Star Wars Empire At War Game Manual

Note: This is from the demo version. Some may change in later versions of the game.

Hoth: Ground bases undetectable.
Bespin: Higher credit production.
Dagobah: Ground bases undetectable.
Naboo: T4-B Tanks +25% damage.
Vergesso Asteroid Field: X-Wing, Y-Wing, A-Wing and Z-95 +25% damage.
Geonosis: MPLT's cost 20% less.
Tatooine: T2-B speeder and Assault Speeder gain 25% armor.
Atzerii: Income Income flutuates.
Endor: Tie Mauler, AT-ST, AT-AT 15% chance to deflect blaster fire.
Bothawui: Provides info for nearby systems.
Kashyyyk: Ground bases undetectable.
Mon Calamari: Can manufacture capital ships. Mon-Cal ruisers cost 20 percent less.
Kessel: Higher credit production rate.
Alderaan: Rebel Infantry take 50% less damage.
Fresia: A-Wing cost 20% less.
Anaxes: Victory Star Destroyer cost 20% less
Ilum: SPMA-T cost 20 percent less.
Coruscant: AT-ST cost 20% less
Byss: AT-AT's +20% firepower
Corellia: Corellian Corvettes cost 20 percent less.
Sullust: Tartan Crusiers -20% cost, Can build capital ships.
Bestine: Acclamators cost 20 percent less.
Nal Hutta: Credit production fluctuates.
Taris: T2-B cost 20% less.
Thyferra: Infantry on planet Auto-Heal.
Polus: Higher credit production rate.
Jabiim: Resuporlify vehicles may not be used.
Alzoc 3: Higher credit production rate.
Cardia: All infantry cost 20 percent less.
Manaan: Infantry on planet auto-heal.
Aeten 2: Credit production higher.
Dantooine: Ground bases undetectable.
Wayland: 15 percent speed bonus for MPTL and T4-B.
Korriban: Z-M Tanks cost 20 Percent less.
Yavin IV: X-Wing, Y-WIng, A-Wing, and Z-95 +25% shield srtrength.
Bonadan: Higher credit production rate.

Analysis: Well, so far, from what I can see(at this early date), the planets to get will be Yavin IV and the Vergesso Asteroids. It seems to me if the rebels get both, they will have a fairly sizeable advantage that the Imperial simply can't match.

Feel free to give suggestions, tell me about errors etc.

  • With David Anthony Pizzuto, David W. Collins, David Sobolov, Frank Klepacki. Tyber Zaan, a crime lord, is freed from prison and creates an empire of crime and destruction named after himself.
  • Star Wars: Empire at War: Forces of Corruption: Prima Official Game Guide was a Prima game guide for the game Star Wars: Empire at War: Forces of Corruption. See Also Star Wars: Empire at War: Forces of Corruption This article is a stub. You can help SWGames by expanding it.
  • Single-player, multiplayer. Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. It uses Petroglyph's game engine Alamo.

STAR WARS Empire at War: Gold Pack game guide focuses on Remake Version 3.0 Galactic Civil War Guide installing empire at war remake 3.0 and how to edit xml files. While writing this instruction, we pick up many pieces of information from several sites for you.

[This message has been edited by Darth Persia (edited 02-04-2006 @ 06:45 PM).]

Stargate - The Pegasus Chronicles is a free modification for the game Star Wars - Empire at War: Forces of Corruption.


Click on the button below to download our mod launcher, which will automatically install and launch the mod for you. Compatible to Steam, GOG, and retail (CD/DVD) versions of the game.

Further downloadable content can be be found below:

Patches/Fixes Star Wars: Empire at War - Forces of Corrupion(0/3)

Most downloaded files

FOC RAM-MP Lobby Update(Patches/Fixes Star Wars: Empire at War - Forces of Corrupion)
Forces of Corruption 1.01 Update(Patches/Fixes Star Wars: Empire at War - Forces of Corrupion)
Empire at War 1.05 Update(Patches/Fixes Star Wars: Empire at War - Forces of Corrupion)

Star Wars Empire At War Instruction Manual

SG EaW: TPC-Patch 1.1.0 [Manual Installation] (TPC Outdated Versions)

Star Wars Empire At War Game Manual

Powered by Phoca Download